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Careers

Build the studio AI video deserves.

We're a small team shipping fast at the intersection of AI generation and creator tooling.

Who we hire

Playcut is built by Blox Labs Inc. We hire engineers, designers, content people, and growth folks who want to ship — not just plan to ship. Bias for action. Strong opinions held loosely. Comfortable iterating in public.

Open roles

We don't always post every role publicly. If you think you'd be a fit and we don't have a listing for your skill set, email contact@playcut.ai with a few lines about what you'd want to build here.

How we work

  • Remote-friendly — most of the team is distributed.
  • Async-first — meetings are the exception, not the default.
  • Small team, fast loops — fewer layers, more shipping.
  • AI-native — we use AI in our daily workflow, not just in our product.

What we're looking for

Across every discipline, the trait we hire hardest for is taste under constraints. The AI generation space throws a hundred plausible options at every product decision — which model to route to for a given prompt, which UI affordance for a complex chained workflow, which words to use for a creator audience that has heard every claim. We want operators who can hold the bar at world-class while shipping in a tight loop. Specifics by craft:

  • Engineering. You've shipped a real product to real users. You write clean TypeScript, you're comfortable with Astro and React (or can pick them up in a week), and you've integrated a third-party model API at least once before. Bonus points for prior work with video pipelines, GPU-bound inference, or content delivery at scale. Our stack is intentionally minimal: Astro for static, React islands for interactivity, Cloudflare for delivery, and a small set of model providers behind a router.
  • Design. You design with motion in mind, you know the difference between a wireframe and a real prototype, and you've shipped an interface where users actually completed a non-trivial task. Cinematic and editorial sensibilities are preferred. You can run a generative-AI product on yourself before shipping it to others — feedback loops are tight when designers are also power users.
  • Content and growth. You've built a body of work — a newsletter, a YouTube channel, a portfolio of campaigns — and you can prove which posts moved the needle. SEO fluency matters: you can read a SERP, identify content gaps, and write briefs that hit ranking targets. You're comfortable working closely with engineering to ship instrumentation alongside content.

How we evaluate

Our process is short on purpose. Step one is a 30-minute video call to talk about your background and what you'd want to build here. Step two is a paid take-home that mirrors actual work — typically a focused sample of code, a design exploration, or a content brief — sized to four to six hours. Step three is a working session with one or two of the people you'd partner with day-to-day. We extend offers within five business days of the working session, and we share feedback even on declines. We do not run leetcode interviews, whiteboarding, or trick questions.

Benefits and compensation

Compensation is at-market for a venture-backed early-stage company, weighted toward equity for the first ten hires and weighted toward cash thereafter. Specifics depend on role and location and we share ranges on the first call so you can self-select. We provide health coverage, a four-day workweek pilot, a $1,500 home-office stipend, two fully-funded team offsites per year, and a learning budget you can spend on courses, books, or conferences without asking. Parental leave is 16 weeks for the primary caregiver and 8 weeks for the secondary, both fully paid. Time off is uncapped, with a required minimum of three weeks per year because we don't want anyone burning out by not taking the time.

What working here looks like

A typical week has two team rituals — a Monday plan and a Friday demo — and zero standing one-on-ones. Writing is the default mode: ideas live in docs, not in calendar invites. The product roadmap is a single page, owned by the founder, updated weekly, and anyone on the team can append a counter-proposal. Engineering ships behind feature flags; design ships small-and-often rather than big-bang. We have a strong no-meeting Wednesday. We use AI in our own workflow constantly — code review, content drafts, image-asset generation for the marketing site — because we won't ship a tool we don't live inside.

Reach out

Email contact@playcut.ai with the role you're interested in (or "general interest"), a link to your work, and one paragraph about a recent shipping decision you're proud of. Please include the country and timezone you'd be working from. We read every message ourselves — there is no recruiting filter or ATS gatekeeper in front of the team.